Learning this skill allow the character to activate the Shadow Bane Endowment by consuming specific kinds of demon flesh. Once activated, the endowment allows the character to swing Shadow Lock at will with any melee weapon they wield in either hand. The Shadow Lock effect, when used against any kind of demon, will prevent that target character from using Shadow Walk, Shadow Meld, Hide in Shadows, or any other kind of similar shadow based ability. The character may swing Shadow Lock at will for the duration of the endowment or they may swing their appropriate weapon damage not both at the same time, even if wielding two weapons. The Shadow Lock effect lasts for 10 seconds, is stopped by any defense that stops martial attacks, and cannot be dispelled or ended early. The character should call, “Shadow Lock, 10 seconds” when using this Endowment. Shadow Lock is not affected by Damage Resistance, Soaks or Thresholds.
The Shadow Bane Endowment requires the flesh of any shadow demon to activate.
Rank 1 will last for 10 minutes at the cost of 1 corruption points.
The duration of the endowment must be chosen when the skill is activated and cannot be changed once set.
The character many not end the effect of the endowment early. The character cannot activate another Shadow Bain Endowment while they have a Shadow Bain Endowment active. They do not stack.
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