Charms Rank 2

Charms Rank 2
List: Mage Basic Career
Cost: 2 / 6
Prereqs: Charms Rank 1, 25 Power Points, level 3
Skill Type: Arcane
Tagged: No
Purchase: Once
Duration: Constant
Description:

Rank 2:

Spell Verbal: I Command You to Obey and…

  • …Be Dazzled.        4 Power Point      5 Seconds.
    • This spell causes the target character to drop everything in-game they are holding in a specified hand. The target must let go completely, allowing all the items in that hand to fall to the ground. The caster of the Fumble must specify which hand is affected with an out-of-game comment when the spell packet hits the target; e.g., “I Command You to Fumble… Right Hand”.
    • If an item is attached to a character by some means other than a physical grip, then that item is not dropped; for example, a sword that is glued to a character’s hand with a Paste of Stickiness would stay in the character’s hand even though the character releases their grip. The Disarm skill cannot be used as a Retain against the Fumble spell.
    • If you are the target of a Fumble spell, then after you have let go of everything you are holding in one hand, you may then bend down and pick it up. You may not bend down, let your hand relax, then immediately grab an item and straighten up. You must let everything in your hand drop, and then bend down to pick it up.

 

  • Resist Suggestion.     5 Power Points       Latent
    • This spell cancels the effect of one spell from the Charms School. It is ineffective against all other forms of mental control, Hypnosis, Dust of Sleep, Fear Affects, Vampire Charm, etc. for example.
    • Unlike most latent spells, Resist Suggestion does not have to be announced when it is invoked; there is no characteristic flash of light when this defense is used. A player with a Resist Suggestion spell knows which Charm spell has been cast on them and can decide whether to invoke it based on that information. You must invoke your Resist Suggestion immediately after being hit with the charm spell. You cannot be affected by a Speak the Truth spell then invoke the Resist Suggestion spell after hearing the question being asked and decide not to answer truthfully.
    • If a character invokes Resist Suggestion in a manner that is not immediately obvious, they should consult with a Marshal to confirm that the spell was used. For example, if a character uses Resist Suggestion against an Enslave spell but is still pretending to be affected, or if a character resists a Speak the Truth spell during an interrogation, a Marshal should be informed. It is therefore important that the caster of a Resist Suggestion give the player the Power Point tags used to cast the spell so that the player has proof that they could invoke it.

 

  • Be Silent and Mute.     6 Power Points        1 Minute
    • The target character of this spell cannot speak. This means the target cannot use any spells, skills or abilities that require an in-game verbal. Remember, the use of latent spells, magic items, and weapon damage does not require the player to speak in-game, and is not affected by this spell. This spell lasts until a Dispel Magic or a Heal Limb spell is cast.
    • The target of this spell is still under their own free will and therefore not cut off from their faith based skills.

Charms Rank 1
Charms Rank 3
Charms Rank 4
Charms Rank 5


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