Auras Rank 3

Auras Rank 3
List: Mage Basic Career
Cost: 2
Prereqs: Auras Rank 2, 50 Power Points, level 5
Skill Type: Arcane
Tagged: No
Purchase: Once
Duration: Constant
Description:

 

Rank 3:

Spell Verbal: I Weave a Protective and Warding Aura of…

  • …Fortitude.        7 Power Point     Latent, 5 Minutes
    • When invoked, this spell provides the character with a 4 Threshold, which negates all physical attacks on the target character that delivers 4 points of damage or less, for 5 minutes. If a blow does 5 or more points of damage, Fortitude will not block it.
    • If a character is under the affects of a Fortitude spell, then it takes a Waylay that does 5 or more points of damage to knock them unconscious. A Fortitude spell does protect a character from a Killing Blow, provided the damage done by the Killing Blow is four points or less and the spell’s duration has not expired.
    • The Threshold provided by a Fortitude spell does not protect the character from any spells, only physical attacks are stopped and cannot be stacked with other Thresholds. As a rule, Thresholds do not add, only the most protective Threshold protects the character.
    • Once a Fortitude spell is invoked, it is no longer a latent spell and is considered an active spell. A character cannot invoke a Fortitude spell as a defense to an attack, they must already have the spell active to gain the benefits of the spell.

 

  • Absorbtion.     8 Power Points    Latent.
    • When invoked, an Absorption spell negates the effect of a spell. Also, the actual, modified Power Points used to cast the negated spell are given to the character. This spell will not give a character any Power Points if they do not have the Power Point skill, nor will it give a character more Power Points than their normal Power Point maximum.
    • If a character uses an Absorption to stop an area of effect spell that does not strike them directly, the effect is stopped but the character gains no Power Points. For example, a character wishes to safely cross a Wall of Flame spell. They can call their Absorption to protect themselves from the damage, but gain no Power Points.
    • An Absorption will stop magical spell like effects including those from Nature Magic and Spell Songs, but in these cases, the effect is stopped but the character gains no Power Points from the spell even if the character is a Druid or Spell Singer.

 

  • Invulnerability.     8 Power Points     Latent.
    • This spell protects against one physical attack. It cancels a Waylay, Slay, Assassinate, Stunning Blow, Critical Attack, or any other nonspell effect that does damage or harmful physical effect.
    • An Invulnerability spell can be used to stop a Killing Blow if the target is immobilized and still conscious, but the player must say the word “Invulnerability” audibly to give the attacker the chance to see the characteristic flash of light.

 

  • Purity.     8 Power Points     Latent.
    • When invoked, this spell protects the character from one external alchemical attack. Purity will not stop any alchemy the character consumes.
    • Paste of Binding, acids, Fire Breath, Sunwater, Paste of Stickiness, and Alchemical Lubricant have an external effect but will not be stopped by this spell. These items are stopped by an Invulnerability spell.

Rank 1 Auras
Rank 2 Auras
Rank 4 Auras
Rank 5 Auras


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