Protectors of Nature

Druid

Druids are the followers of the Mother, Her voice and hands amongst the mortal creatures of the world ensuring above all else that life and the natural cycle of death and rebirth are maintained and the balance between the forces of Law and Chaos is kept. In times past, the battle between the forces of Good and Evil have devastated and nearly destroyed the world. The Mother’s followers have been there to put things right, but they have another enemy – the undead. In a time long ago, necromancy was created, a magical force that threatens the world with destruction in a slow and nearly unstoppable way. Necromancy is an anathema to everything the Mother is and her followers are tasked with its destruction.

Once a character becomes a Druid they are given a guardian totem animal. The guardian totem is the spirit of an animal that most represents the Druid’s nature and demeanor. This totem may also be called upon during Druidic ceremonies and may be called upon by the Druid while in long meditation for guidance and advice. This is also the animal form that the character will assume when they take on the Aspect of the Beast if they purchase that skill.

Druids call upon the power of the elements – those primordial forces that all things in the world are made from – while in service to the Mother. Most Druids are gifted with abilities that allow them accesses to these forces. When a Druid first learns the Elemental Pool skill, they choose one element to start with. This is generally the element the Druid feels closest too. They can learn to wield other elements from their pools. Those Druids, who embrace the elemental power of nature, can learn the Elemental Quintessence skill and become empowered by their favorite element.

Druid

Druid Advanced Career List

Unlike basic careers, Druid  does not have a List Skill. Instead, once you have passed your quest and been blessed with plot approval you gain the ability to learn the entry skill to the list, Druid.


Name Cost Prereq Purchase Tagged
Aspect of the Beast 10 Shapeshift, Compel Mother's Children Once Yes
Bark Skin 4 Pass Without a Trace Multi Yes
Claws 3 Druid Once No
Compel Mother’s Children 8 Nature's Child Multi Yes
Druid 5 Plot Approval, Herbal Lore Once No
Elemental Attunement 4 2 Elemental Pool Multi Yes
Elemental Pool Points 5 Druid Multi Yes
Elemental Quintessence 10 Nature Magic Rank 4 Once Yes
Forest Meld 6 Pass Without a Trace Multi No
Hibernate 3 Forest Meld Once No
Nature Magic Rank 1 2 2 Elemental Pool Purchases Once No
Nature’s Child 5 Pass Without a Trace Multi Yes
Nature’s Health 4 Elemental Pool Once No
Nature’s Purity 5 Elemental Pool Multi Yes
Pass Without a Trace 5 Druid Once No
Shapeshift 7 Claws, Nature's Child Multi Yes
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