This skill allows the character to extract poisons from creatures and use them on their weapons. To use this skill the character must first remove the poison sac from a character that has one. Creatures such as poisonous spiders, giant scorpions and the like all have suitable poisons. The character’s poison sac must have a natural poison or venom attack with a number of uses per Tag Cycle. Therefore, characters with magical or supernatural poisons that are continuous, like a Ghoul’s paralysis poison, cannot be extracted.
To extract the venom or poison, the character needs a dissection knife and spend 1 minute cutting out the gland. The character will then receive one use of that poison for every charge the creature has left. The player should have the NPC sign a Venoms Tag with the monster’s name, poison type the NPC’s initials and Player Number. Creatures with gaseous or spore attacks cannot be extracted. The extracted poison will last until the end of the third month (not Events) from the time it is extracted. So if a character extracted an Instant Death Poison during the June Event, the venom can be used until the end of the August Event, regardless of when that Even takes place. A character can extract a poison sac and dissect a part form the same creature – unless the component is the poison sac itself.
A character with the Venom Master skill can use this extracted poison on their weapon only. It cannot be thrown or used to poison food or objects. It also cannot be used in Alchemy or made into a gaseous poison. To use the venom, the character places it upon their weapon and the player must mime the action of placing the venom on their weapon in-game. The next blow that deals damage also delivers the venom. Therefore, a blow that strikes a weapon or shield does not use the venom on the weapon. A blow that lands, but is blocked by a martial or magical skill, does expend that use of the venom. Only one venom may be applied to a weapon at a time. A venom may be used in a venom type weapon.
Only a character with the Venom Master skill may use a venom or a weapon coated with a venom. Any other character can use the weapon as normal, but will not gain the benefit of the venom nor will they expend any venom on the blade. Any character can wipe the venom off of a weapon, however.
These venom coated weapons are stopped by anything that would stop the attack that delivers them, additionally, anything that would stop the poison of the same type will also stop the venom (but not the damage from the weapon). For example, a Sleep Venom will not affect any character immune to Sleep Poisons, poisons, or by the Resist Alchemy skill.
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