In order to successfully use this skill, a Marshal must be present. This skill allows the character to track any demonic character, even Shadow Demons, using physical and supernatural signs that may be invisible to others. While using this skill the character must move at a slow walking pace. The Marshal has final say as to the successful use of this skill. If no Marshal is present, this skill fails. In addition, the Marshal must know the whereabouts of the character(s) being tracked. If the Marshal does not know, or cannot discover the whereabouts in a reasonable amount of time, the attempt fails.
The character can recognize the impressions left by a demon gating to or from Hell. They can also track a demon to the point where they Shadow Meld or Shadow Walked. They cannot discover the demon or force them out of the shadows and in the case of Shadow Walking, they can tell where they used the skill but not where they will have appeared. They can also track a demon that has shapechanged. However, they cannot use this skill to detect a demon. The character has to be actively using the skill to track a demon who then uses one of the three aforementioned abilities. If the character is walking along they do not know that someone passing by was a shapechanged demon. This skill is not foolproof. A demon who enters a city and starts changing and hiding in a crowd can eventually lose the Demon Hunter. This is at the discretion of the Marshal.
This skill cannot be used to cover tracks.
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