With this skill, the character may hit any target character within line of sight flawlessly without having to actually hit the target. The character must have the appropriate ranged attack in hand and the character must fire or throw the attack. If the character or targeted character is outside a building the missile attack must go at least as far, if not farther than the target. It need not hit or be close, just reach the target. If the character and the target character are inside an outof-game real world building the range of a True Aim skill is unlimited. The character must prefix the attack with “True Aim…”, and call the damage or effect. The character should indicate the target clearly by pointing at the target.
This skill is always used once called
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